Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Claire Cochran foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Claire Cochran is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
23 |
Failed to qualify for Corporate Agent (Agent). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Courier). |
3 |
26 |
Claire Cochran's ship is damaged, and Claire Cochran have to hitch-hike Claire Cochran's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 4 Contacts. Gain 2 Enemies. |
4 |
26 |
Failed to qualify for Law Enforcement (Agent). |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
30 |
Scarred. Owe 5,000 for medical bills. |
5 |
30 |
Failed to qualify for Journalist (Entertainer). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
32 |
Spend time with an alien race. Gain a contact. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
37 |
Claire Cochran do not know what happened to Claire Cochran. There is a gap in Claire Cochran's memory. |
7 |
37 |
Failed to qualify for Broker (Merchant). |
7 |
37 |
Returned to Drifter (Barbarian). |
7 |
41 |
Suffer from a life-threatening illness. |
8 |
41 |
Failed to qualify for Colonist (Citizen). |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
44 |
Claire Cochran do not know what happened to Claire Cochran. There is a gap in Claire Cochran's memory. |
9 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |