Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Nearly killed. Owe 35,000 for medical bills. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
22 |
Nearly killed. Owe 17,500 for medical bills. |
3 |
22 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
26 |
Special assignment or duty on board ship. |
3 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
26 |
Voluntarily left Line/Crew |
4 |
26 |
Failed to qualify for Intelligence (Agent). |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
27 |
Betrayed by a friend. One of Clarice Armstrong's Contacts or Allies betrays Clarice Armstrong, ending Clarice Armstrong's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
27 |
Failed to qualify for Explorer (Scout). |
5 |
27 |
Continued as Drifter (Wanderer). |
5 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
31 |
Became a Merchant (Free Trader). |
6 |
34 |
Given advanced training in a specialist field |
7 |
35 |
Continued as Merchant (Free Trader). |
7 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
39 |
Continued as Merchant (Free Trader). |
8 |
42 |
Embroiled in legal trouble. |
8 |
43 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
43 |
Continued as Merchant (Free Trader). |
9 |
47 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |