Clarissa Hansen  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 48 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 12 (2) 5 (-1)1117C5
Shows initiative, Enchanting, Conspiracy Theorist
 
Skills
Admin 2
Art (Creative/Visual Media) 1
Broker 1
Carouse 0
Deception 0
Drive 0
Flyer 0
Gunner 0
Jack-of-All-Trades 1
Medic 0
Persuade 2
Profession (Freeloader) 0
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Performer 12
Navy Flight Crewman01
Citizen Worker 01
Merchant Broker 24
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Leota Simpson Ally 3 0 0 1 Dynchia (F/62)
Leota Simpson has had an unexpected run of good fortune lately.
Luther Pandy Rival 2 0 5 4 Swanfeh (M/36)
Luther Pandy gained power at the expense of a third party who now blames the character.
Phyllis Moore Contact 3 1 1 1 Dynchia (F/35)
Adolph Farrell Contact 2 1 3 1 Dynchia (M/13)
Atha Andrew Enemy 0 1 0 0 Geonee (F/37)
Atha Andrew loses some of their power base.
 
Term Age History
1 18 Became a Entertainer (Performer).
1 21 A new romantic starts. Gain an Ally.
1 22 Promoted to Entertainer (Performer) rank 1.
2 22 Continued as Entertainer (Performer).
2 24 Clarissa Hansen is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3 24 Became a Navy (Flight) with the new title Crewman.
3 26 Clarissa Hansen is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4 26 Became a Citizen (Worker).
4 28 A revolution, attack or other unusual event throws Clarissa Hansen's life into chaos, forcing Clarissa Hansen to leave the planet.
5 28 Became a Merchant (Broker).
5 32 Risk Clarissa Hansen's fortune on a possibility lucrative deal and win.
5 32 Promoted to Merchant (Broker) rank 1.
6 32 Continued as Merchant (Broker).
6 36 Make an unexpected connection outside Clarissa Hansen's normal circles. Gain a Contact.
6 36 Promoted to Merchant (Broker) rank 2.
7 36 Continued as Merchant (Broker).
7 38 Make an unexpected connection outside Clarissa Hansen's normal circles. Gain a Contact.
8 40 Continued as Merchant (Broker).
8 42 A good deal ensures Clarissa Hansen is living the high life for a few years.
8 44 Forced to muster out.
9 44 Failed to qualify for Colonist (Citizen).
9 44 Became a Drifter (Scavenger).
9 46 Betrayed by a friend. One of Clarissa Hansen's Contacts or Allies betrays Clarissa Hansen, ending Clarissa Hansen's career. That Contact or Ally becomes a Rival or Enemy.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙