Able Spacehand Clementine McKee  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 48 F 8 (0) 1 (-2) 5 (-1) 5 (-1) 7 (0) 6 (0)815576
Considerate, Impotent, Perverse
 
Skills
Admin 0
Advocate 1
Art (Performing) 0
Athletics 0
Carouse 1
Diplomat 0
Electronics (Sensors) 1
Engineer (J-drive) 2
Investigate 1
Mechanic 1
Persuade 0
Pilot 0
Profession (Spacer) 0
Recon 1
Science (Robotic Sciences/Cybernetics) 1
Streetwise 1
CareerAssignmentTitleRankTerms
Believer Holy Warrior Hopeful01
Agent Law Enforcement Corporal13
Drifter Scavenger 02
Navy Engineer/Gunner Able Spacehand12
 
EducationGraduated
University Graduated
 
Name Type Affinity Enmity Power Influence Species
Glennie Campbell Enemy 0 5 2 2 Sydite (F/24)
Carson Mccoy Enemy 6 2 0 2 Dynchia, Imperium (M/70)
reconciliation.
Heber Bradley Ally 3 0 3 0 Trexen (M/26)
Relationship redefined. Enemy becomes an ally.
 
Term Age History
1 18 Entered University.
1 20 Spent the college years partying.
1 22 Graduated.
2 22 Became a Believer (Holy Warrior) with the new title Hopeful.
2 24 Clementine McKee have been following false teachings!
3 24 Failed to qualify for Law Enforcement (Agent).
3 24 Submitted to the draft.
3 24 Became a Agent (Law Enforcement) with the new title Rookie.
3 28 Befriended by a senior agent.
3 28 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 28 Continued as Agent (Law Enforcement).
4 32 Go undercover to investigate an enemy.
4 32 A police detective or rival criminal forces Clementine McKee to flee and vows to hunt Clementine McKee down. Gain an Enemy.
5 32 Continued as Agent (Law Enforcement).
5 34 Hard times caused by a lack of interstellar trade costs Clementine McKee's job.
6 34 Failed to qualify for Broker (Merchant).
6 34 Became a Drifter (Scavenger).
6 36 Severely injured. Owe 20,000 for medical bills.
7 36 Failed to qualify for Free Trader (Merchant).
7 36 Continued as Drifter (Scavenger).
7 37 Drafted into Engineer/Gunner
8 40 Became a Navy (Engineer/Gunner) with the new title Crewman.
8 41 Clementine McKee foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8 44 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
9 44 Continued as Navy (Engineer/Gunner).
9 45 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
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