Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Make an unexpected connection outside Cordie May's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Courier (Scout). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Scout (Courier). |
3 |
26 |
Perform an exemplary service for the scouts. |
4 |
29 |
Continued as Scout (Courier). |
4 |
33 |
Perform an exemplary service for the scouts. |
5 |
33 |
Continued as Scout (Courier). |
5 |
34 |
Injured. |
6 |
34 |
Failed to qualify for Corporate (Citizen). |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
41 |
Gain Enemy if Cordie May don't already have one. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
43 |
Imperial trade restrictions force Cordie May out of business. |
9 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
Cordie May faith is shaken. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |