Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Contact with Government. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Courtney Moreno do not know what happened to Courtney Moreno. There is a gap in Courtney Moreno's memory. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
29 |
Make an unexpected connection outside Courtney Moreno's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Imperial trade restrictions force Courtney Moreno out of business. |
5 |
31 |
Became a Scout (Explorer). |
5 |
32 |
Perform an exemplary service for the scouts. |
5 |
35 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
38 |
Psychologically damaged by Courtney Moreno's time in the scouts. |
7 |
38 |
Returned to Drifter (Barbarian). |
7 |
42 |
Drafted into Law Enforcement |
7 |
42 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
43 |
Courtney Moreno's work ends up coming home with Courtney Moreno, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
43 |
Became a Citizen (Colonist). |
9 |
47 |
Life ruined by a criminal gang. Gain the gang as an Enemy |