Retired Agent Dawn Gardner  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 48 F 4 (-1) 1 (-2) 3 (-1) 8 (0) 3 (-1) 7 (0)413837
Pleasant, Frustrated, Leaves things unfinished
 
Skills
Deception 1
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat 0
Investigate 2
Language 0
Mechanic 1
Pilot 0
Recon 2
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent13
Scout Explorer 03
Drifter Wanderer 02
 
Name Type Affinity Enmity Power Influence Species
Angelo Daniels Ally 3 0 4 6 Humaniti (M/33)
Elvie French Enemy 0 2 2 5 Answerin (F/80)
Elvie French gains in influence.
Michele Beale Contact 0 1 0 4 Ziadd (F/46)
Leatha Walsham Contact 2 1 4 0 Humaniti (F/19)
Jewell Peck Contact 3 1 1 1 Humaniti (M/69)
Felix George Contact 3 1 0 3 Humaniti (M/43)
Felix George fell on hard times.
Dillard Bell Contact 2 1 1 1 Cassilldan (M/33)
Dillard Bell's influence is diminished.
Minnie Thompkins Enemy 0 3 1 4 Dolphin, Imperium (M/40)
Dora Garcia Enemy 0 1 3 2 Darrian, Imperium (F/17)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Dawn Gardner's work ends up coming home with Dawn Gardner, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 22 Continued as Agent (Intelligence).
2 24 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 26 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 26 Continued as Agent (Intelligence).
3 28 Scarred. Fully recovered. Owe 5,000 for medical bills.
4 28 Became a Scout (Explorer).
4 30 Spend several years jumping from world to world in Dawn Gardner's scout ship.
5 32 Attempted to change assignments.
5 32 Failed to qualify for Courier (Scout).
5 32 Continued as Scout (Explorer).
5 33 Dawn Gardner survey an alien world.
6 36 Continued as Scout (Explorer).
6 39 Dawn Gardner's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dawn Gardner fail to help. Gain an Enemy.
6 39 Dawn Gardner's ship is damaged, and Dawn Gardner have to hitch-hike Dawn Gardner's way back across the stars to the nearest scout base.
6 39 Gain 5 Contacts. Gain 2 Enemies.
7 40 Voluntarily left Explorer
7 40 Failed to qualify for Corporate Agent (Agent).
7 40 Became a Drifter (Wanderer).
7 44 Attempted a risky adventure and was wildly successful.
8 44 Aging Crisis. Owe 50,000 for medical bills.
8 44 Retired at age 44.
8 44 Continued as Drifter (Wanderer).
8 45 Dawn Gardner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 45 Aging Crisis. Owe 10,000 for medical bills.
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