Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Merchant (Broker). |
2 |
25 |
Promoted to Merchant (Broker) rank 1. |
3 |
25 |
Continued as Merchant (Broker). |
3 |
29 |
Given advanced training in a specialist field |
3 |
29 |
Promoted to Merchant (Broker) rank 2. |
4 |
29 |
Voluntarily left Broker |
4 |
29 |
Switched to Citizen (Corporate). |
4 |
31 |
Birth or Death involving a family member or close friend. |
4 |
33 |
Promoted to Citizen (Corporate) rank 1. |
5 |
33 |
Continued as Citizen (Corporate). |
5 |
34 |
Severely injured. Fully recovered. |
6 |
34 |
Failed to qualify for Physician (Scholar). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Marine (Marine Support) with the new title Marine. |
6 |
37 |
A mission goes wrong; Delphine Lamb and several others are captured and mistreated by the enemy. Gain Delphine Lamb's jailer as an Enemy. |
7 |
37 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
39 |
Become deeply involved in politics on Delphine Lamb's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
41 |
Promoted to Noble (Dilettante) rank 1. |
8 |
41 |
Continued as Noble (Dilettante). |
8 |
44 |
Inherit a gift from a rich relative. |
8 |
45 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |