Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Became a Rogue (Thief). |
2 |
25 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
A job goes wrong, forcing Dillie Oliver to flee off-planet. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
32 |
Dillie Oliver is rewarded for Dillie Oliver's diligence or cunning. |
4 |
34 |
Promoted to Citizen (Corporate) rank 1. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
36 |
Gained a contact. |
5 |
38 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
38 |
Voluntarily left Corporate |
6 |
38 |
Failed to qualify for Explorer (Scout). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Betrayed by a friend. One of Dillie Oliver's Contacts or Allies betrays Dillie Oliver, ending Dillie Oliver's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
42 |
Became a Merchant (Free Trader). |
7 |
43 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
46 |
Promoted to Merchant (Free Trader) rank 1. |