Dirmekid Kun  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Vilani, Imperium 48 F 4 (-1) 1 (-2) 3 (-1) 4 (-1) 8 (0) 6 (0)3 (-1)413486
Congenial, Loquacious
 
Skills
Art (Creative) 0
Astrogation 0
Awareness 1
Clairvoyance 0
Electronics 0
Gun Combat 0
Gunner (Screen) 1
Mechanic 1
Persuade 2
Pilot 0
Profession (Colonist) 0
Science (Life Sciences/Psionicology) 0
Streetwise 0
Telepathy 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 03
Psion Adept Initiate24
Citizen Corporate 01
 
Name Type Affinity Enmity Power Influence Species
Kumaar Iin Contact 2 0 0 2 Vilani, Imperium (F/76)
Kumaar Iin is diminished in both power and influence.
 
Term Age History
1 18 Failed to qualify for Spacer Community.
1 18 Became a Drifter (Scavenger).
1 21 Attacked by enemies and injured.
1 21 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
1 21 Gain Enemy if Dirmekid Kun don't already have one.
2 22 Continued as Drifter (Scavenger).
2 25 Encounter a Psionic institute.
2 25 Tested for psionic powers
3 26 Became a Psion (Adept).
3 29 Refuse to misuse powers for personal gain.
3 30 Promoted to Psion (Adept) rank 1 with the new title Initiate.
4 30 Continued as Psion (Adept).
4 34 Advanced training in a specialist field.
5 34 Continued as Psion (Adept).
5 35 Gain a contact outside of normal circles.
5 38 Promoted to Psion (Adept) rank 2.
6 38 Continued as Psion (Adept).
6 42 Attempt to use powers for personal gain, but it backfires.
6 42 Forced to muster out.
7 42 Became a Citizen (Corporate).
7 43 Lost eye or limb.
8 43 Returned to Drifter (Scavenger).
8 46 Suffer from a life-threatening illness.
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