Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Gained a contact. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Given specialist training in vehicles. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Donnie Collins went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
32 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Flight (Navy). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
Attacked by enemies that Donnie Collins easily defeat. |
5 |
36 |
Gain Enemy if Donnie Collins don't already have one. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Betrayed by a friend. One of Donnie Collins's Contacts or Allies betrays Donnie Collins, ending Donnie Collins's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Became a Scout (Explorer). |
7 |
44 |
Psychologically damaged by Donnie Collins's time in the scouts. |
8 |
44 |
Failed to qualify for Colonist (Citizen). |
8 |
44 |
Switched to Drifter (Barbarian). |
8 |
47 |
Find valuable salvage. |