Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Doshie Chambers is rewarded for Doshie Chambers's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Doshie Chambers gain experience in a technical field as a computer operator or surveyor. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Merchant (Broker). |
3 |
27 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Doshie Chambers's business or ship thrives. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Voluntarily left Broker |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
37 |
Survived a risky adventure but gained nothing. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Drafted into Law Enforcement |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
46 |
Go undercover to investigate an enemy. |
7 |
46 |
A revolution, attack or other unusual event throws Doshie Chambers's life into chaos, forcing Doshie Chambers to leave the planet. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |