Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A sudden war destroys Dottie Lite's trade routes and contacts, forcing Dottie Lite to flee that region of space. |
1 |
21 |
Gain rebels as Enemy |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A series of bad deals and decisions force Dottie Lite into bankruptcy. Dottie Lite salvages what Dottie Lite can. |
4 |
28 |
Became a Entertainer (Artist). |
4 |
30 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
5 |
32 |
Continued as Entertainer (Artist). |
5 |
34 |
Dottie Lite is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
34 |
Failed to qualify for Scientist (Scholar). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Returned to Merchant (Merchant Marine). |
6 |
38 |
Given advanced training in a specialist field |
6 |
38 |
Forced to muster out. |
7 |
38 |
Switched to Entertainer (Journalist). |
7 |
41 |
Nearly killed. Owe 12,500 for medical bills. |
8 |
41 |
Failed to qualify for Merchant Academy. |
8 |
41 |
Became a Drifter (Barbarian). |
8 |
43 |
Dottie Lite do not know what happened to Dottie Lite. There is a gap in Dottie Lite's memory. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |