Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
26 |
Display heroism in battle. |
2 |
26 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
2 |
26 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
30 |
Display heroism in battle. |
3 |
30 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Infantry (Army). |
4 |
30 |
Continued as Army (Cavalry). |
4 |
34 |
Nearly killed. Fully recovered. |
5 |
34 |
Became a Scout (Explorer). |
5 |
37 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
6 |
37 |
Entered Merchant Academy with the Business curriculum. |
6 |
40 |
Made lifelong friends. Gain 3 Allies. |
6 |
41 |
Graduated. |
7 |
41 |
Became a Merchant (Broker). |
7 |
41 |
Promoted to Merchant (Broker) rank 1. |
7 |
45 |
Make an unexpected connection outside Ebe-Eth's normal circles. Gain a Contact. |
7 |
45 |
Promoted to Merchant (Broker) rank 2. |
8 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
45 |
Retired at age 45. |