Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Eddie Boyd's scout ship is one of the first on the scene to rescue the survivors of a disaster but Eddie Boyd fail to help. Gain an Enemy. |
1 |
20 |
Eddie Boyd's ship is damaged, and Eddie Boyd have to hitch-hike Eddie Boyd's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 4 Contacts. Gain 3 Enemies. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Eddie Boyd spend a great deal of time on the fringes of Charted Space. |
2 |
24 |
Eddie Boyd inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
When dealing with an alien race, Eddie Boyd have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Embroiled in legal trouble. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Became a Prisoner (Inmate). |
6 |
39 |
Parole hearing. |
7 |
40 |
Switched to Prisoner (Thug) with previous rank. |
7 |
41 |
Persecuted by a prison gang. |
8 |
44 |
Continued as Prisoner (Thug). |
8 |
48 |
A guard takes a dislike to Eddie Boyd. |