Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Gained a contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Wanderer). |
5 |
34 |
Voluntarily left Wanderer |
5 |
34 |
Failed to qualify for Corporate Agent (Agent). |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Betrayed by a friend. One of Eddie Jordan's Contacts or Allies betrays Eddie Jordan, ending Eddie Jordan's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Merchant (Free Trader). |
6 |
40 |
Make an unexpected connection outside Eddie Jordan's normal circles. Gain a Contact. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
43 |
Smuggle illegal items onto a planet. |
7 |
45 |
Promoted to Merchant (Free Trader) rank 1. |