Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Edyth Martin do not know what happened to Edyth Martin. There is a gap in Edyth Martin's memory. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Amnesia. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Moved to a new world. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Edyth Martin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Explorer). |
5 |
36 |
Edyth Martin inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
40 |
Nearly killed. Owe 35,000 for medical bills. |
7 |
40 |
Failed to qualify for Colonist (Citizen). |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
41 |
Find valuable salvage. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
46 |
Attempted a risky adventure and was wildly successful. |
8 |
48 |
Promoted to Drifter (Barbarian) rank 1. |