Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Eghz Soz learn something Eghz Soz should not have – a corporate secret, a political scandal – which Eghz Soz can profit from illegally. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Eghz Soz's business expands, Eghz Soz's corporation grows, or the colony thrives. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Attempted a risky adventure and was wildly successful. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Rogue (Thief). |
5 |
38 |
Arrested |
6 |
38 |
Became a Prisoner (Thug). |
6 |
42 |
Attmped but failed to save a guard or prison officer. |
6 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
42 |
Promoted to Prisoner (Thug) rank 1. |
6 |
42 |
Paroled from prison. |
7 |
42 |
Switched to Drifter (Scavenger). |
7 |
46 |
Eghz Soz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |