Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Nearly killed. Owe 17,500 for medical bills. |
1 |
19 |
Gain Enemy if Elda Staff don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Contact with Government. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Nearly killed. Owe 15,000 for medical bills. |
5 |
34 |
Became a Merchant (Broker). |
5 |
38 |
A good deal ensures Elda Staff is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
Make an unexpected connection outside Elda Staff's normal circles. Gain a Contact. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
46 |
Promoted to Merchant (Broker) rank 2. |