Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Electa Corbeld's scout ship is one of the first on the scene to rescue the survivors of a disaster but Electa Corbeld fail to help. Gain an Enemy. |
1 |
22 |
Psychologically damaged by Electa Corbeld's time in the scouts. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Became a Citizen (Corporate). |
2 |
23 |
A revolution, attack or other unusual event throws Electa Corbeld's life into chaos, forcing Electa Corbeld to leave the planet. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Imperial trade restrictions force Electa Corbeld out of business. |
4 |
25 |
Failed to qualify for Corporate (Citizen). |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
27 |
Attacked by enemies and injured. |
4 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Gain Enemy if Electa Corbeld don't already have one. |
5 |
29 |
Continued as Drifter (Barbarian). |
5 |
31 |
Find Ancient Technology. |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
35 |
Attempted a risky adventure and was injured. |
6 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
40 |
Attempted a risky adventure and was wildly successful. |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
42 |
Find valuable salvage. |
8 |
45 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |