Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Elisabeth Batt inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
A sudden war destroys Elisabeth Batt's trade routes and contacts, forcing Elisabeth Batt to flee that region of space. |
3 |
25 |
Gain rebels as Enemy |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Make an unexpected connection outside Elisabeth Batt's normal circles. Gain a Contact. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Given advanced training in a specialist field |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Drifter (Barbarian). |
7 |
40 |
Voluntarily left Barbarian |
7 |
40 |
Failed to qualify for Corporate (Citizen). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
44 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
44 |
Failed to qualify for Free Trader (Merchant). |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
46 |
Suffer from a life-threatening illness. |