Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
1 |
21 |
Gain a contact. |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
25 |
Elizebeth Clark is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Elizebeth Clark as an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Failed to qualify for Army Support (Army). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Elizebeth Clark's Contacts or Allies betrays Elizebeth Clark, ending Elizebeth Clark's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Returned to Navy (Line/Crew). |
5 |
35 |
Refuse to abuse Elizebeth Clark's position for profit. |
5 |
35 |
Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Navy (Engineer/Gunner) with previous rank. |
6 |
37 |
Vessel participates in a diplomatic mission. |
6 |
37 |
Gain a contact. |
6 |
39 |
Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain. |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
Elizebeth Clark foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
43 |
Promoted to Navy (Engineer/Gunner) officer rank 6 with the new title Admiral. |
8 |
43 |
Continued as Navy (Engineer/Gunner). |
8 |
45 |
A new romantic starts. Gain an Ally. |
8 |
47 |
Promoted to Navy (Engineer/Gunner) officer rank 7. |