Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Rogue (Thief). |
2 |
22 |
Crime pays off. Gain victim as Enemy. |
2 |
25 |
Promoted to Rogue (Thief) rank 1. |
3 |
25 |
Continued as Rogue (Thief). |
3 |
29 |
Emilia Askew spend months in the dangerous criminal underworld. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Rogue (Thief) rank 2. |
4 |
29 |
Continued as Rogue (Thief). |
4 |
30 |
Involved in the planning of an impressive heist. |
4 |
33 |
Promoted to Rogue (Thief) rank 3. |
5 |
33 |
Continued as Rogue (Thief). |
5 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
37 |
Promoted to Rogue (Thief) rank 4. |
6 |
37 |
Continued as Rogue (Thief). |
6 |
38 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Merchant (Free Trader). |
7 |
45 |
Bankrupted by a rival. Gain the other trader as a Rival. |