Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
2 |
19 |
Failed to qualify for Pirate (Rogue). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Make an unexpected connection outside Emmer Alvarez's normal circles. Gain a Contact. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Accused of a crime |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
27 |
Became a Prisoner (Fixer). |
4 |
28 |
Defeated a prison gang. Gain an Enemy. |
5 |
31 |
Continued as Prisoner (Fixer). |
5 |
35 |
Special Duty. |
5 |
35 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
35 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
37 |
Parole hearing. |
6 |
39 |
Promoted to Prisoner (Inmate) rank 2. |
7 |
39 |
Switched to Prisoner (Thug) with previous rank. |
7 |
43 |
A guard takes a dislike to Emmer Alvarez. |
8 |
43 |
Returned to Prisoner (Inmate). |
8 |
45 |
Hire a new lawyer. |
8 |
47 |
Promoted to Prisoner (Inmate) rank 3. |