Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
21 |
Join a social movement. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Make an unexpected connection outside Emmer Beley's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A good deal ensures Emmer Beley is living the high life for a few years. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Rogue (Enforcer). |
5 |
38 |
Moved to a new world. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
39 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Rogue (Thief) with previous rank. |
7 |
44 |
Emmer Beley spend months in the dangerous criminal underworld. |
7 |
46 |
Promoted to Rogue (Thief) rank 2. |