Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Emmer Ede run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
25 |
Crime pays off. Gain victim as Enemy. |
4 |
27 |
Continued as Rogue (Pirate). |
4 |
31 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
34 |
Emmer Ede gain experience in a technical field as a computer operator or surveyor. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
38 |
Emmer Ede learn something Emmer Ede should not have – a corporate secret, a political scandal – which Emmer Ede can profit from illegally. |
6 |
39 |
Promoted to Citizen (Corporate) rank 1. |
7 |
39 |
Voluntarily left Corporate |
7 |
39 |
Became a Entertainer (Artist). |
7 |
41 |
Gain a patron in the arts. Gain an Ally |
8 |
43 |
Continued as Entertainer (Artist). |
8 |
46 |
Expose or are involved in a scandal of some sort. |