Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
23 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
25 |
A mission goes wrong; Era Parlow and several others are captured and mistreated by the enemy. Gain Era Parlow's jailer as an Enemy. |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
28 |
Find valuable salvage. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
32 |
Attempted a risky adventure and was wildly successful. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
39 |
Era Parlow refused an offer of inducements to betray Era Parlow's faith. Gain 2 enemies. |
8 |
41 |
Continued as Believer (Mainstream Believer). |
8 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |