Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Army (Cavalry) with the new title Private. |
3 |
24 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
4 |
24 |
Failed to qualify for Corporate (Citizen). |
4 |
24 |
Switched to Drifter (Scavenger). |
4 |
28 |
Gained a contact. |
4 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
30 |
Attacked by enemies that Ester Neal easily defeat. |
5 |
30 |
Gain Enemy if Ester Neal don't already have one. |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
36 |
Voluntarily left Scavenger |
7 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
38 |
Find valuable salvage. |
7 |
40 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
41 |
Suffer from a life-threatening illness. |
9 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
41 |
Switched to Drifter (Wanderer). |
9 |
44 |
A new romantic starts. Gain an Ally. |