Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Ethel Beck spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
A job goes wrong, forcing Ethel Beck to flee off-planet. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Make an unexpected connection outside Ethel Beck's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Make an unexpected connection outside Ethel Beck's normal circles. Gain a Contact. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Ethel Beck secretly provide religious rites for a dying leader or noble, although they do not share Ethel Beck's faith. Gain an Ally in the family and a Rival who disagrees with Ethel Beck's choice. |
8 |
43 |
Voluntarily left Missionary/Humanitarian |
8 |
43 |
Failed to qualify for Corporate (Citizen). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Army (Cavalry) with the new title Private. |
8 |
45 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |