Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Heavy Weapons (Artillery) as a hobby. |
1 |
28 |
Left the colonies. |
2 |
28 |
Failed to qualify for Scientist (Scholar). |
2 |
28 |
Submitted to the draft. |
2 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
32 |
Continued as Navy (Engineer/Gunner). |
3 |
33 |
Gained a contact. |
4 |
36 |
Continued as Navy (Engineer/Gunner). |
4 |
39 |
Vessel participates in a diplomatic mission. |
4 |
40 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
40 |
Continued as Navy (Engineer/Gunner). |
5 |
43 |
Vessel participates in a diplomatic mission. |
5 |
43 |
Gain a contact. |
5 |
44 |
Forced to muster out. |
6 |
44 |
Failed to qualify for Artist (Entertainer). |
6 |
44 |
Became a Drifter (Wanderer). |
6 |
45 |
Find valuable salvage. |