Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Failed to qualify for Courier (Scout). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Became a Rogue (Enforcer). |
3 |
29 |
Backstab a fellow rogue for personal gain. |
3 |
29 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
29 |
Continued as Rogue (Enforcer). |
4 |
33 |
Crime pays off. Gain victim as Enemy. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Thief (Rogue). |
5 |
33 |
Continued as Rogue (Enforcer). |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Returned to Drifter (Wanderer). |
6 |
41 |
Spend time with an alien race. Gain a contact. |
7 |
41 |
Voluntarily left Wanderer |
7 |
41 |
Failed to qualify for Artist (Entertainer). |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
43 |
Attacked by enemies that Fairy Howard easily defeat. |
7 |
43 |
Gain Enemy if Fairy Howard don't already have one. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 1. |