Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A series of bad deals and decisions force Faith Mcarty into bankruptcy. Faith Mcarty salvages what Faith Mcarty can. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
21 |
Became a Agent (Corporate Agent). |
3 |
23 |
Established a network of contacts. Gain 1 contacts. |
4 |
25 |
Voluntarily left Corporate Agent |
4 |
25 |
Became a Noble (Diplomat) with the new title Intern. |
4 |
28 |
time as a ruler or playboy gives Faith Mcarty a wide range of experiences. |
4 |
29 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
5 |
29 |
Attempted to change assignments. |
5 |
29 |
Switched to Noble (Dilettante) with previous rank. |
5 |
31 |
Gained a contact. |
5 |
33 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
6 |
33 |
Continued as Noble (Dilettante). |
6 |
36 |
Faith Mcarty manipulate and charm Faith Mcarty's way through high society. Gain a Rival and an Ally. |
7 |
37 |
Voluntarily left Dilettante |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
44 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |