Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
26 |
Gain Enemy if Fay Purcell don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Betrayed by a friend. One of Fay Purcell's Contacts or Allies betrays Fay Purcell, ending Fay Purcell's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Fay Purcell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Became a Army (Cavalry) with the new title Private. |
5 |
31 |
Severely injured. Fully recovered. |
6 |
31 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
35 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
39 |
Continued as Merchant (Merchant Marine). |
9 |
43 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Make an unexpected connection outside Fay Purcell's normal circles. Gain a Contact. |
9 |
47 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |