Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Fleta Hanson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Army (Army Support) with the new title Private. |
2 |
23 |
Moved to a new world. |
2 |
25 |
Attempt at commissioned failed. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Army (Cavalry) with previous rank. |
3 |
26 |
Surrounded and outnumbered by the enemy, Fleta Hanson hold out until relief arrives. |
3 |
29 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
29 |
Continued as Army (Cavalry). |
4 |
30 |
Assigned to a peacekeeping role. |
4 |
33 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
5 |
33 |
Continued as Army (Cavalry). |
5 |
36 |
Fleta Hanson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Fleta Hanson have been following false teachings! |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
40 |
Survived a risky adventure but gained nothing. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
44 |
Accused of a crime |
8 |
45 |
Promoted to Drifter (Wanderer) rank 1. |