Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
An investigation takes on a dangerous turn. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Established a network of contacts. Gain 2 contacts. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
33 |
Given specialist training in vehicles. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Fleta Maynard's work ends up coming home with Fleta Maynard, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
35 |
Became a Scout (Courier). |
6 |
37 |
Fleta Maynard's scout ship is one of the first on the scene to rescue the survivors of a disaster but Fleta Maynard fail to help. Gain an Enemy. |
6 |
37 |
Fleta Maynard have no idea what happened to Fleta Maynard – they found Fleta Maynard's ship drifting on the fringes of friendly space. |
7 |
39 |
Continued as Scout (Courier). |
7 |
42 |
Perform an exemplary service for the scouts. |
7 |
43 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
43 |
Voluntarily left Courier |
8 |
43 |
Failed to qualify for Free Trader (Merchant). |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
47 |
Promoted to Drifter (Wanderer) rank 1. |