Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Army Support (Army). |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
30 |
Gained a contact. |
2 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Continued as Drifter (Scavenger). |
4 |
38 |
Encounter a Psionic institute. |
4 |
38 |
Tested for psionic powers |
4 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
38 |
Continued as Drifter (Scavenger). |
5 |
40 |
Betrayed by a friend. One of Florida Ramirez's Contacts or Allies betrays Florida Ramirez, ending Florida Ramirez's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
40 |
Became a Citizen (Worker). |
6 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
44 |
Continued as Citizen (Worker). |
7 |
47 |
Florida Ramirez is rewarded for Florida Ramirez's diligence or cunning. |
7 |
48 |
Promoted to Citizen (Worker) rank 1. |