Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Join a social movement. |
1 |
22 |
Graduated. Gain an rival who is upset that Flossie Bowman left the community. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
24 |
Advanced training in a specialist field |
2 |
26 |
Forced to continue current assignment |
2 |
26 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Infantry). |
3 |
27 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
30 |
Flossie Bowman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Make an unexpected connection outside Flossie Bowman's normal circles. Gain a Contact. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Moved to a new world. |
8 |
46 |
Forced to muster out. |