2nd Officer Frank Hall  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 48 F 4 (-1) 3 (-1) 1 (-2) 4 (-1) 9 (1) 8 (0)431498
Has good taste, Constant Cough
 
Skills
Art (Performing) 0
Astrogation 1
Athletics 0
Drive (Wheel) 1
Electronics (Comms) 1
Engineer (J-drive) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Melee 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Spacer) 0
Seafarer 0
Stealth 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Drifter Barbarian 12
Navy Line/Crew Crewman01
Drifter Wanderer 22
Merchant Merchant Marine 2nd Officer42
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Sydney Wood Rival 2 2 6 1 Sylean (M/45)
Sydney Wood has had an unexpected run of good fortune lately.
Santiago Mullabyaly Contact 2 1 2 3 Sylean (M/59)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 20 Frank Hall do not know what happened to Frank Hall. There is a gap in Frank Hall's memory.
2 20 Failed to qualify for Surveyor (Scout).
2 20 Switched to Drifter (Barbarian).
2 24 Promoted to Drifter (Barbarian) rank 1.
3 24 Continued as Drifter (Barbarian).
3 25 Frank Hall do not know what happened to Frank Hall. There is a gap in Frank Hall's memory.
4 25 Failed to qualify for Cavalry (Army).
4 25 Submitted to the draft.
4 25 Became a Navy (Line/Crew) with the new title Crewman.
4 26 During a battle, defeat or victory depends on Frank Hall's actions. The ship suffers severe damage and Frank Hall is blamed for the disaster. Frank Hall is court - martialled and discharged.
5 26 Failed to qualify for Broker (Merchant).
5 26 Switched to Drifter (Wanderer).
5 30 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 30 Promoted to Drifter (Wanderer) rank 1.
6 30 Continued as Drifter (Wanderer).
6 32 Offered job by a patron. Now owe him a favor.
6 34 Promoted to Drifter (Wanderer) rank 2.
7 34 Entered Merchant Academy with the Shipboard curriculum.
7 38 Join a social movement.
7 38 Graduated with honors.
8 38 Became a Merchant (Merchant Marine).
8 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 42 Make an unexpected connection outside Frank Hall's normal circles. Gain a Contact.
8 42 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 42 Continued as Merchant (Merchant Marine).
9 44 Frank Hall's business or ship thrives.
9 46 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
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