Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Drafted into Law Enforcement |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
3 |
24 |
Returned to Drifter (Scavenger). |
3 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Failed to qualify for Field Researcher (Scholar). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
32 |
Severely injured. Owe 5,000 for medical bills. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Frank Janson come into conflict with a splinter group Frank Janson's own religion which maintains Frank Janson's version is the wrong one. Gain 1 Rivals. |
6 |
36 |
Returned to Drifter (Scavenger). |
6 |
38 |
Drafted into Merchant Marine |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
A good deal ensures Frank Janson is living the high life for a few years. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |