Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Gladys Desmond's Contacts or Allies betrays Gladys Desmond, ending Gladys Desmond's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Rogue (Thief). |
2 |
22 |
A police detective or rival criminal forces Gladys Desmond to flee and vows to hunt Gladys Desmond down. Gain an Enemy. |
3 |
22 |
Failed to qualify for Star Marine (Marine). |
3 |
22 |
Returned to Drifter (Wanderer). |
3 |
24 |
Betrayed by a friend. One of Gladys Desmond's Contacts or Allies betrays Gladys Desmond, ending Gladys Desmond's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Became a Merchant (Free Trader). |
4 |
26 |
A good deal ensures Gladys Desmond is living the high life for a few years. |
4 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
28 |
Continued as Merchant (Free Trader). |
5 |
30 |
Make an unexpected connection outside Gladys Desmond's normal circles. Gain a Contact. |
5 |
32 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
32 |
Continued as Merchant (Free Trader). |
6 |
34 |
A good deal ensures Gladys Desmond is living the high life for a few years. |
6 |
36 |
Forced to continue current assignment. |
6 |
36 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
36 |
Continued as Merchant (Free Trader). |
7 |
37 |
A sudden war destroys Gladys Desmond's trade routes and contacts, forcing Gladys Desmond to flee that region of space. |
7 |
37 |
Gain rebels as Enemy |
8 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
39 |
A notable academic consults with Gladys Desmond about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
41 |
Continued as Believer (Missionary/Humanitarian). |
9 |
43 |
Gladys Desmond refused an offer of inducements to betray Gladys Desmond's faith. Gain 5 enemies. |
9 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |