Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Glenn Sweet foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Abuse Glenn Sweet's position for profit. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Became a Noble (Diplomat) with the new title Intern. |
3 |
30 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Noble (Dilettante) with previous rank. |
4 |
33 |
time as a ruler or playboy gives Glenn Sweet a wide range of experiences. |
5 |
34 |
Continued as Noble (Dilettante). |
5 |
37 |
Become deeply involved in politics on Glenn Sweet's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
38 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Noble (Administrator) with the new title Supervisor and previous rank. |
6 |
41 |
An assassin attempts to end Glenn Sweet's life. |
6 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Became a Merchant (Free Trader). |
7 |
44 |
Make an unexpected connection outside Glenn Sweet's normal circles. Gain a Contact. |
7 |
45 |
Promoted to Merchant (Free Trader) rank 1. |