Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
3 |
29 |
Involved in the planning of an impressive heist. |
3 |
30 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
34 |
Involved in a feud with a rival criminal organization. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Broker (Merchant). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
35 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
6 |
35 |
Switched to Rogue (Thief) with previous rank. |
6 |
36 |
Arrested |
7 |
36 |
Became a Prisoner (Fixer). |
7 |
37 |
Accused of assaulting a prison guard. |
8 |
40 |
Continued as Prisoner (Fixer). |
8 |
44 |
Parole hearing. |
8 |
44 |
Promoted to Prisoner (Fixer) rank 1. |
8 |
44 |
Paroled from prison. |
9 |
44 |
Switched to Drifter (Wanderer). |
9 |
48 |
Attempted a risky adventure and was wildly successful. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 1. |