2nd Officer Golda Paul  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 48 F 9 (1) 4 (-1) 9 (1) 8 (0) 7 (0) 9 (1)949879
Rule-conscious
 
Skills
Animals 0
Art (Performing) 0
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 0
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Gambler 2
Language (Floriani (Florian League)) 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 1
Medic 0
Persuade 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer47
 
Name Type Affinity Enmity Power Influence Species
Burt Weakman Rival 5 2 4 2 Darmine (M/57)
reconciliation.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Risk Golda Paul's fortune on a possibility lucrative deal and win.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 Given advanced training in a specialist field
3 26 Continued as Merchant (Merchant Marine).
3 27 Given advanced training in a specialist field
4 30 Continued as Merchant (Merchant Marine).
4 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 34 Continued as Merchant (Merchant Marine).
5 35 Given advanced training in a specialist field
5 38 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 40 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 42 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
7 42 Continued as Merchant (Merchant Marine).
7 45 A series of bad deals and decisions force Golda Paul into bankruptcy. Golda Paul salvages what Golda Paul can.
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