Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Accepted a deal with criminal or other figure under investigation. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
25 |
One of Gracie Caldwell's pieces of art is stolen, and the investigation brings Gracie Caldwell into the criminal underworld. |
2 |
25 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
25 |
Continued as Entertainer (Journalist). |
3 |
29 |
Works is especially well received and popular, making Gracie Caldwell a minor celebrity |
3 |
29 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
4 |
29 |
Continued as Entertainer (Journalist). |
4 |
30 |
Gain a patron in the arts. Gain an Ally |
4 |
33 |
Promoted to Entertainer (Journalist) rank 3. |
5 |
33 |
Continued as Entertainer (Journalist). |
5 |
37 |
Criticised a questionable political leader on Gracie Caldwell's homeworld, causing his downfall. Gain an Enemy |
5 |
37 |
Promoted to Entertainer (Journalist) rank 4 with the new title Correspondent. |
6 |
37 |
Continued as Entertainer (Journalist). |
6 |
39 |
Gain a patron in the arts. Gain an Ally |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Explorer (Scout). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
45 |
Risk Gracie Caldwell's fortune on a possibility lucrative deal and win. |
7 |
45 |
Forced to muster out. |