Knight Greta Day  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia, Imperium 48 F 8 (0) 5 (-1) 3 (-1) 11 (1) 7 (0) 8 (0)5 (-1)853B78
Groovy
 
Skills
Animals (Handling) 1
Athletics 0
Clairvoyance 1
Diplomat 0
Drive 0
Electronics 0
Gun Combat (Archaic) 2
Investigate 1
Language 0
Leadership 1
Mechanic 0
Medic 0
Navigation 0
Profession (Hostile Environment) 0
Recon 0
Science (Space Sciences/Cosmology) 1
Seafarer 0
Survival 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 11
Drifter Barbarian 11
Psion Psi-Warrrior Knight23
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Katheryn Connell Rival 1 3 3 1 Dynchia, Imperium (F/46)
Camilla Palmer Contact 3 1 1 4 Pirian (F/18)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 21 A prank goes horribly wrong. Gain a Rival.
1 26 Failed as a colonist.
2 26 Became a Scholar (Field Researcher).
2 30 Make a breakthrough in Greta Day's field.
2 30 Promoted to Scholar (Field Researcher) rank 1.
3 30 Voluntarily left Field Researcher
3 30 Failed to qualify for Flight (Navy).
3 30 Became a Drifter (Barbarian).
3 31 Encounter a Psionic institute.
3 31 Tested for psionic powers
3 34 Promoted to Drifter (Barbarian) rank 1.
4 34 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
4 35 Gain a contact outside of normal circles.
4 38 Promoted to Psion (Psi-Warrrior) rank 1.
5 38 Continued as Psion (Psi-Warrrior).
5 42 Attempt to use powers for personal gain, but it backfires.
5 42 Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight.
6 42 Continued as Psion (Psi-Warrrior).
6 46 Experimented on by a corporation, government, or other organisation
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