Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Widely recognized. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Spend time with an alien race. Gain a contact. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Find Ancient Technology. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Voluntarily left Wanderer |
5 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
38 |
Special assignment or duty on board ship. |
5 |
38 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
41 |
Gussie Sheils foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Flight (Navy). |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
43 |
Vessel participates in a notable military engagement. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |