Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Caught cheating in some fashion, advancing Hanna Coghill's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
20 |
An expedition or voyage goes wrong, leaving Hanna Coghill stranded in the wilderness. |
1 |
20 |
Gain an Enemy |
2 |
22 |
Voluntarily left Scientist |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Make an unexpected connection outside Hanna Coghill's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Intelligence (Agent). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
43 |
Find an Alien Artifact. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |