Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Advanced training in a specialist field |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Citizen (Worker). |
2 |
25 |
Harriette Ruth's business expands, Harriette Ruth's corporation grows, or the colony thrives. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Harriette Ruth is rewarded for Harriette Ruth's diligence or cunning. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Harriette Ruth learn something Harriette Ruth should not have – a corporate secret, a political scandal – which Harriette Ruth can profit from illegally. |
4 |
31 |
Gain a criminal contact. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
35 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
42 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
A sudden war destroys Harriette Ruth's trade routes and contacts, forcing Harriette Ruth to flee that region of space. |
7 |
43 |
Gain rebels as Enemy |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
44 |
Attacked by enemies and injured. |
8 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
44 |
Gain Enemy if Harriette Ruth don't already have one. |