Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Make an unexpected connection outside Harry Snape's normal circles. Gain a Contact. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Harry Snape's business or ship thrives. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Harry Snape's normal circles. Gain a Contact. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Risk Harry Snape's fortune on a possibility lucrative deal and win. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
40 |
Failed to qualify for Physician (Scholar). |
7 |
40 |
Returned to Drifter (Wanderer). |
7 |
41 |
Attacked by enemies that Harry Snape easily defeat. |
7 |
41 |
Gain Enemy if Harry Snape don't already have one. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
45 |
Attempted a risky adventure and was injured. |
8 |
45 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |