Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
A revolution, attack or other unusual event throws Hulda Carroll's life into chaos, forcing Hulda Carroll to leave the planet. |
2 |
21 |
Failed to qualify for Artist (Entertainer). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Hulda Carroll's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
25 |
Became a Navy (Engineer/Gunner). |
3 |
28 |
Vessel participates in a diplomatic mission. |
3 |
28 |
Gain a contact. |
3 |
29 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Hulda Carroll foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
6 |
34 |
Became a Scout (Courier). |
6 |
36 |
Hulda Carroll survey an alien world. |
7 |
38 |
Continued as Scout (Courier). |
7 |
41 |
Spend several years jumping from world to world in Hulda Carroll's scout ship. |
8 |
42 |
Continued as Scout (Courier). |
8 |
45 |
Hulda Carroll spend a great deal of time on the fringes of Charted Space. |
8 |
45 |
Psychologically damaged by Hulda Carroll's time in the scouts. |